VR tech allows immersive practice and learning of corporate soft skills, e.g., communication, job interview techniques. Assesses body language and speech, transforming user behaviors.
Why
Expensive, unscalable coaching
Workplace management and skills training are largely conducted in-person, meaning high costs and limited capacity.
Behavior change requires practice
Experts say behavior and skills training cannot be learned in classes but require person-to-person practice.
Empathy central to comprehension
Behavior cannot be modified without feeling empathy, which VR tech helps to develop.
Market
$20.97bn
The predicted size of the global soft-skills training market in 2026, at a CAGR of 9.6% from 2020.
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